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    What do the hit points represent?

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    JeremyMakesMahToast

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    What do the hit points represent?

    Post by JeremyMakesMahToast on Mon Aug 20, 2012 8:30 pm

    First topic message reminder :

    I'm kinda Ki ni narimasu about that.


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    Re: What do the hit points represent?

    Post by JeremyMakesMahToast on Wed Aug 22, 2012 9:33 am

    Admin-sensei wrote:EXP needed to level up will be sampled from the nearest Disgaea game I have on hand. Good luck getting 10,000 EXP to get to Lvl 2 when I get it to work!
    you to Cool, something that reminds me of this is the black belt system on MMA forums. Once you get to a certain amount of postes your belt icon above your post count changes color or get degrees(little stripes on the belt) that might be something to consider, but instead of belts you have levels


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    Re: What do the hit points represent?

    Post by Admin-sensei on Wed Aug 22, 2012 9:35 am

    JeremyMakesMahToast wrote:
    Admin-sensei wrote:EXP needed to level up will be sampled from the nearest Disgaea game I have on hand. Good luck getting 10,000 EXP to get to Lvl 2 when I get it to work!
    you to Cool, something that reminds me of this is the black belt system on MMA forums. Once you get to a certain amount of postes your belt icon above your post count changes color or get degrees(little stripes on the belt) that might be something to consider, but instead of belts you have levels

    It WOULD actually be easier to have the levels tied to your posts, but then that would make it too easy.
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    Re: What do the hit points represent?

    Post by Killer Se7en on Wed Aug 22, 2012 9:40 am

    What about power levels and if they were scouters yeah I know I have weird Ideas Sad


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    Re: What do the hit points represent?

    Post by JeremyMakesMahToast on Wed Aug 22, 2012 10:11 am

    Killer Se7en wrote:What about power levels and if they were scouters yeah I know I have weird Ideas Sad
    Thats not wierd, thats too smart for the room Sad I wish I thought of it


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    Re: What do the hit points represent?

    Post by Neonie on Wed Aug 22, 2012 10:28 am

    Both destructoid and NISA have systems like that tied to post count.


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    Re: What do the hit points represent?

    Post by JeremyMakesMahToast on Wed Aug 22, 2012 10:36 am

    Neonie wrote:Both destructoid and NISA have systems like that tied to post count.
    I think the question now is what do you use for that system or if that system will work on this forum Question


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    Re: What do the hit points represent?

    Post by Admin-sensei on Wed Aug 22, 2012 10:51 am

    JeremyMakesMahToast wrote:
    Neonie wrote:Both destructoid and NISA have systems like that tied to post count.
    I think the question now is what do you use for that system or if that system will work on this forum Question

    It would work, and it's an easy enough system to integrate. But the main problem would be that I have to:

    • Decide on a system to use
    • Plan out all of the ranks
    • Decide on the post limits for those ranks
    • And design logos/icons/whatever to go along with those ranks...


    And that last one is what I don't have time for. Maybe I will at a later date, but don't plan on it anytime soon (since even if I decide to do it, it will take some time to design everything).
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    Re: What do the hit points represent?

    Post by JeremyMakesMahToast on Wed Aug 22, 2012 10:56 am

    Admin-sensei wrote:
    JeremyMakesMahToast wrote:
    Neonie wrote:Both destructoid and NISA have systems like that tied to post count.
    I think the question now is what do you use for that system or if that system will work on this forum Question

    It would work, and it's an easy enough system to integrate. But the main problem would be that I have to:

    • Decide on a system to use
    • Plan out all of the ranks
    • Decide on the post limits for those ranks
    • And design logos/icons/whatever to go along with those ranks...


    And that last one is what I don't have time for. Maybe I will at a later date, but don't plan on it anytime soon (since even if I decide to do it, it will take some time to design everything).

    Well first off it seems pretty clear to do a Level up ranking system its the obvious choice

    The ranks wouldn't be decided by post but by likes, and that should be decided in intervals of 5 and 10, 5 likes to level 2 10 to level 3 and so on

    I think how they would look and what size would they be would be the hardest part



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    Re: What do the hit points represent?

    Post by Admin-sensei on Wed Aug 22, 2012 11:03 am

    JeremyMakesMahToast wrote:
    Admin-sensei wrote:
    JeremyMakesMahToast wrote:
    Neonie wrote:Both destructoid and NISA have systems like that tied to post count.
    I think the question now is what do you use for that system or if that system will work on this forum Question

    It would work, and it's an easy enough system to integrate. But the main problem would be that I have to:

    • Decide on a system to use
    • Plan out all of the ranks
    • Decide on the post limits for those ranks
    • And design logos/icons/whatever to go along with those ranks...


    And that last one is what I don't have time for. Maybe I will at a later date, but don't plan on it anytime soon (since even if I decide to do it, it will take some time to design everything).

    Well first off it seems pretty clear to do a Level up ranking system its the obvious choice

    The ranks wouldn't be decided by post but by likes, and that should be decided in intervals of 5 and 10, 5 likes to level 2 10 to level 3 and so on

    I think how they would look and what size would they be would be the hardest part


    Yes, but also that "Level up by likes" is part of the problem too. The forum host already has a way of changing one's rank according to their post count, but it doesn't work for "Likes" and I'd have to find a way to make a system that works based on those "Likes".
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    Re: What do the hit points represent?

    Post by JeremyMakesMahToast on Wed Aug 22, 2012 11:11 am

    Admin-sensei wrote:
    JeremyMakesMahToast wrote:
    Admin-sensei wrote:
    JeremyMakesMahToast wrote:
    Neonie wrote:Both destructoid and NISA have systems like that tied to post count.
    I think the question now is what do you use for that system or if that system will work on this forum Question

    It would work, and it's an easy enough system to integrate. But the main problem would be that I have to:

    • Decide on a system to use
    • Plan out all of the ranks
    • Decide on the post limits for those ranks
    • And design logos/icons/whatever to go along with those ranks...


    And that last one is what I don't have time for. Maybe I will at a later date, but don't plan on it anytime soon (since even if I decide to do it, it will take some time to design everything).

    Well first off it seems pretty clear to do a Level up ranking system its the obvious choice

    The ranks wouldn't be decided by post but by likes, and that should be decided in intervals of 5 and 10, 5 likes to level 2 10 to level 3 and so on

    I think how they would look and what size would they be would be the hardest part


    Yes, but also that "Level up by likes" is part of the problem too. The forum host already has a way of changing one's rank according to their post count, but it doesn't work for "Likes" and I'd have to find a way to make a system that works based on those "Likes".
    True I don't think a ranking system based on likes has ever been done...you got your work cut out for ya


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    Re: What do the hit points represent?

    Post by Admin-sensei on Wed Aug 22, 2012 11:16 am

    JeremyMakesMahToast wrote:True I don't think a ranking system based on likes has ever been done...you got your work cut out for ya

    That... isn't something I wanted to hear... xD
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    Re: What do the hit points represent?

    Post by JeremyMakesMahToast on Wed Aug 22, 2012 11:23 am

    Admin-sensei wrote:
    JeremyMakesMahToast wrote:True I don't think a ranking system based on likes has ever been done...you got your work cut out for ya

    That... isn't something I wanted to hear... xD
    don't be scared of innovation ..eye of the Taiga Admin-sensei Very Happy


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    Re: What do the hit points represent?

    Post by NipponIchiHero on Wed Aug 22, 2012 11:55 am

    Admin-sensei, we believe in you.



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    Re: What do the hit points represent?

    Post by Xcaliborg on Wed Aug 22, 2012 9:29 pm

    I have now given you experience from the Optimus Prime Picture. You're welcome.


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    Re: What do the hit points represent?

    Post by Zan on Wed Aug 22, 2012 10:48 pm

    If we're levelling up, does that mean we get to evolve =P...Or do we need a magical stone for that =P


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    Re: What do the hit points represent?

    Post by Neonie on Thu Aug 23, 2012 2:09 am

    Zan wrote:If we're levelling up, does that mean we get to evolve =P...Or do we need a magical stone for that =P

    It's a suppository actually.


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    Re: What do the hit points represent?

    Post by Admin-sensei on Thu Aug 23, 2012 4:52 am

    Zan wrote:If we're levelling up, does that mean we get to evolve =P...Or do we need a magical stone for that =P

    I didn't know that anyone in most RPGs evolved... unless you consider yourself a pokemon?

    Neonie wrote:It's a suppository actually.

    ಠ_ಠ
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    Re: What do the hit points represent?

    Post by Lavaros on Thu Aug 23, 2012 5:09 am

    Admin-sensei wrote:
    Zan wrote:If we're levelling up, does that mean we get to evolve =P...Or do we need a magical stone for that =P

    I didn't know that anyone in most RPGs evolved... unless you consider yourself a pokemon?

    Neonie wrote:It's a suppository actually.

    ಠ_ಠ

    If you wanna get desperate, you could always say Final Fantasy X.


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    Re: What do the hit points represent?

    Post by John.38. on Thu Aug 23, 2012 5:11 am

    Lavaros wrote:If you wanna get desperate, you could always say Final Fantasy X.

    That game didn't nearly have enough belts to be a true Final Fantasy game.

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    Re: What do the hit points represent?

    Post by Admin-sensei on Thu Aug 23, 2012 5:11 am

    Lavaros wrote:If you wanna get desperate, you could always say Final Fantasy X.

    Good idea, no level up system! You all have to follow your sphere grids!
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    Re: What do the hit points represent?

    Post by Lavaros on Thu Aug 23, 2012 5:37 am

    John.38. wrote:
    Lavaros wrote:If you wanna get desperate, you could always say Final Fantasy X.

    That game didn't nearly have enough belts to be a true Final Fantasy game.
    Lulu compensated for everyone else's lack of belts.


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    Re: What do the hit points represent?

    Post by NipponIchiHero on Thu Aug 23, 2012 6:27 am

    Admin-sensei wrote:
    Lavaros wrote:If you wanna get desperate, you could always say Final Fantasy X.

    Good idea, no level up system! You all have to follow your sphere grids!
    Wait, I'll get to be a Blk/Wht/Blu Mage/Theif/Warrior/Dad problems guy/Thrower class all at the same time!?


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    Re: What do the hit points represent?

    Post by John.38. on Thu Aug 23, 2012 6:33 am

    If I ever get 38 EXP, can you freeze it at that for me?

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    Re: What do the hit points represent?

    Post by Admin-sensei on Thu Aug 23, 2012 6:39 am

    John.38. wrote:If I ever get 38 EXP, can you freeze it at that for me?

    Nope, but you can tell people not to "Like" your comments... Or you can just make sure they aren't something that someone would find interesting.
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    Re: What do the hit points represent?

    Post by John.38. on Thu Aug 23, 2012 6:40 am

    Admin-sensei wrote:
    John.38. wrote:If I ever get 38 EXP, can you freeze it at that for me?

    Nope, but you can tell people not to "Like" your comments... Or you can just make sure they aren't something that someone would find interesting.

    Aww.


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